1st Anniv Staff [Staff]
Base ATK: 29
Base Stability: 60
[Blacksmith] INT 1%, MaxMP 100, MATK 1%, Physical Resistance 6%
[Production] Potential 19
1st Anniv Staff II [Staff]
Base ATK: 55
Base Stability: 60
[Blacksmith] INT 2%, MaxMP 200, MATK 2%, Physical Resistance 9%
[Production] Potential 23
1st Anniv Staff III [Staff]
Base ATK: 87
Base Stability: 60
[Blacksmith] INT 3%, MaxMP 300, MATK 3%, Physical Resistance 12%
[Production] Potential 27
2nd Anniv Staff [Staff]
Base ATK: 29
Base Stability: 60
[Blacksmith] INT 1% ,MaxMP 100 ,MATK 1%, Physical Resistance 6%
[Production] Potential 19
2nd Anniv Staff II [Staff]
Base ATK: 55
Base Stability: 60
[Blacksmith] INT 2%, MaxMP 200, MATK 2%, Physical Resistance 9%
[Production] Potential 23
2nd Anniv Staff III [Staff]
Base ATK: 87
Base Stability: 60
[Blacksmith] INT 3%, MaxMP 300, MATK 3%, Physical Resistance 12%
[Production] Potential 27
2nd Anniv Staff IV [Staff]
Base ATK: 117
Base Stability: 60
[Blacksmith] INT 4%, MaxMP 400, MATK 4%, Physical Resistance 15%
[Production] Potential 30
2nd Anniv Staff V [Staff]
Base ATK: 142
Base Stability: 60
[Blacksmith] INT 5%, MaxMP 500, MATK 5%, Physical Resistance 18%
[Production] Potential 32
3rd Anniv Staff [Staff]
Base ATK: 29
Base Stability: 60
[Blacksmith] MATK + 1%
INT + 1%
Maximum MP + 100
Physical tolerance + 6%
[Production] Fundamental potential: 19
item level: 1
difficulty level: 25
3rd Anniv Staff II [Staff]
Base ATK: 55
Base Stability: 60
[Blacksmith] MATK + 2%
INT + 2%
Maximum MP + 200
Physical tolerance + 9%
[Production] Basic Potential: 23
Item Level: 25
Difficulty: 50
3rd Anniv Staff III [Staff]
Base ATK: 87
Base Stability: 60
[Blacksmith] MATK + 3%
INT + 3%
Maximum MP + 300
Physical tolerance + 12%
[Production] Basic Potential: 27
Item Level: 50
Difficulty: 75
3rd Anniv Staff IV [Staff]
Base ATK: 117
Base Stability: 60
[Blacksmith] MATK + 4%
INT + 4%
Maximum MP + 400
Physical tolerance + 15%
[Production] Fundamental potential: 30
item level: 75
difficulty: 100
3rd Anniv Staff V [Staff]
Base ATK: 142
Base Stability: 60
[Blacksmith] MATK + 5%
INT + 5%
Maximum MP + 500
Physical tolerance + 18%
[Production] Basic Potential: 32
Item Level: 95
Difficulty Level: 125
3rd Anniv Staff VI [Staff]
Base ATK: 179
Base Stability: 60
[Blacksmith] MATK + 6%
INT + 6%
Maximum MP + 500
Casting speed + 10%
Physical tolerance + 21%
[Production] Basic Potential: 36
Item Level: 110
Difficulty Level: 140
3rd Anniv Staff VII [Staff]
Base ATK: 209
Base Stability: 60
[Blacksmith] MATK + 6%
INT + 6%
Maximum MP + 500
Casting speed + 20%
Physical tolerance + 24%
[Production] Fundamental potential: 38
Item level: 130
Difficulty: 155
Bexiz Staff [Staff]
Base ATK: 125
Base Stability: 60
[Monster Drop] AGI 12%, Dodge 6, CSPD 500, Evasion Rate 10%, stronger against Neutral 25%
[Blacksmith] Base ATK 125, Neutral Damage + 25%
Casting Speed ??+ 500
Avoidance +3
AGI + 6%
Avoid Rate + 5%
[Production] Potential: 31
Bloom of Peace [Staff]
Base ATK: 32
Base Stability: 90
[Monster Drop] Magic Pierce 10%, Aggro -100%, Light Element, Attack MP Recovery 3
Candy Coryn Staff [Staff]
Base ATK: 64
Base Stability: 60
[Quest Item] Water attribute
maximum HP + 777
physical barrier + 777
magic barrier + 777
hate -100%
grant stop (fall)
Crystal Rod [Staff]
Base ATK: 142
Base Stability: 60
[Monster Drop] MATK + 4%
Magical penetration + 25%
Defense breaking 20%
[Blacksmith] MATK + 4%
Magical penetration + 30%
Defense breaking 15%
[Production] Basic Potential: 32
Item Level: 105
Difficulty: 110
Crystal Wand [Staff]
Base ATK: 80
Base Stability: 60
[Monster Drop] CSPD 12%, Guard Power 3%, Water Element, Long Range Damage 3%
[Blacksmith] CSPD 15%, Guard Power 5%, Water Element, Long Range Damage 3%
[Production] Potential 26
Devil's Staff [Staff]
Base ATK: 92
Base Stability: 60
[Monster Drop] MaxHP -100, MATK 3%, Magical Resistance 3%, Dark Element
[Blacksmith] MaxHP -300, MATK 3%, Magical Resistance 6%, Dark Element
[Production] Potential 28
Dia Staff [Staff]
Base ATK: 160
Base Stability: 60
[Blacksmith] Light attribute
MATK + 4%
INT + 4% HEIGHT -
50%
Maximum MP + 300
Darkness tolerance + 10%
Elegia Staff [Staff]
Base ATK: 180
Base Stability: 60
[Monster Drop] Dark attribute
MATK + 4%
Maximum MP + 300
Meteorite reduction + 15%
[Blacksmith] Dark attribute
MATK + 4%
Maximum MP + 400
Meteorite mitigation + 20%
[Production] Ideal attribute: Dark attribute
basic potential: 34
Item level: 115
Difficulty: 120
Fire Staff [Staff]
Base ATK: 54
Base Stability: 60
[Monster Drop] Natural MP Regen -5%, MATK 2%, Fire resistance 5%, Fire Element
[Blacksmith] Natural MP Regen -15%, MATK 2%, Fire resistance 10%, Fire Element
[Production] Potential 23
Fleur Rod [Staff]
Base ATK: 161
Base Stability: 70
[Monster Drop] Earth Attribute
MATK + 5%
Rush Reduction + 10%
Ratio Barrier 15%
[Blacksmith] Earth attribute
MATK + 5%
Rush reduction + 20%
Ratio barrier 10%
[Production] Ideal attribute: Earth attribute
Basic potential: 36
Item level: 125
Degree of difficulty: 130
Folium Staff [Staff]
Base ATK: 80
Base Stability: 55
[Monster Drop] INT 3%, Magical Resistance 10%, ASPD 500, Aggro -3%, Earth Element
[Blacksmith] INT 3%, Magical Resistance 5%, ASPD 250, Aggro -9%, Earth Element
[Production] Potential 26
Icestaff Frigus [Staff]
Base ATK: 101
Base Stability: 60
[Blacksmith] Accuracy 30, Water Element, Short Range Damage 1%, Magic Barrier 500, Additional Magic 150%, ATK DOWN (STR) 1
[Production] Potential 28
Libra [Staff]
Base ATK: 1
Base Stability: 30
[Blacksmith] MATK -50%, CSPD 1000,
Lil Empress Staff [Staff]
Base ATK: 229
Base Stability: 55
[Monster Drop] Fire attribute
MATK + 6%
Hate -15%
Critical rate + 25
Casting speed +200
[Blacksmith] Fire attribute
MATK + 6%
Hate - 10%
Critical rate +20
Casting speed + 600
[Production] Favorite attributes: Fire attribute
basic potential: 38
Item level: 140
Difficulty: 145
Lollipop Staff [Staff]
Base ATK: 35
Base Stability: 60
[Blacksmith] Natural HP Regen 3%, MaxMP 100, Light Element
Luminous Mushroom Staff [Staff]
Base ATK: 220
Base Stability: 60
[Monster Drop] Light attribute
MATK + 6%
Maximum HP + 3000
Bullet reduction + 15%
Hate - 20%
Mace of Destruction [Staff]
Base ATK: 70
Base Stability: 50
[Monster Drop] ATK 100, MATK 2%, Physical Resistance 4%, Dark Element, Attack MP Recovery 2
[Blacksmith] ATK 100, MATK 2%, Physical Resistance 3%, Dark Element, Attack MP Recovery 1
[Production] Potential 24
Mage Rod [Staff]
Base ATK: 25
Base Stability: 60
[Monster Drop] MaxMP 50, Aggro -5%
[Blacksmith] MaxMP 100
[Production] Potential 18
Minotaur Staff [Staff]
Base ATK: 34
Base Stability: 55
[Monster Drop] ASPD -10%, Fire Element, Attack MP Recovery 2
[Blacksmith] Fire
Attack Attack MP Recovery + 1
Attack Speed - 20%
[Production] Favorite attribute: Fire attribute
basic potential: 19
item level: 25
difficulty level: 30
Ooze Staff [Staff]
Base ATK: 49
Base Stability: 60
[Monster Drop] VIT 4%, MaxHP 8%, MATK 1%, Aggro -16%
[Monster Drop] MATK+2%
VIT+6%
最大HP+4%
ヘイト-12%
[Blacksmith] VIT 2%, MaxHP 12%, MATK 1%, Aggro -8%
[Production] Potential 22
Priest Mace [Staff]
Base ATK: 130
Base Stability: 60
[Monster Drop] Optical attribute
hit + 30
Critical rate + 15
Attack speed + 750
[Blacksmith] Optical attribute
hit + 30
critical rate + 15
attack speed + 1000
[Production] Ideal attribute: optical attribute
basic potential: 31
Item level: 95
Difficulty: 100
Queen Staff (Potum) [Staff]
Base ATK: 220
Base Stability: 60
[Monster Drop] MATK + 10%
MATK up (INT 100%)
Maximum MP + 1000
MATK down (VIT 100%)
Casting speed -9999
Rock Staff [Staff]
Base ATK: 44
Base Stability: 60
[Monster Drop] DEF 3%, Physical Resistance 1%, Guard Rate 2%, Earth Element
[Blacksmith] DEF 5%, Physical Resistance 1%, Guard Rate 3%, Earth Element
[Production] Potential 21
Rod [Staff]
Base ATK: 10
Base Stability: 60
[Monster Drop] None
[Blacksmith] Attack MP Recovery 1
[Production] Potential 15
Sage Staff [Staff]
Base ATK: 109
Base Stability: 60
[Monster Drop] Fire attribute
MATK + 4%
Magic penetration + 5%
Maximum MP + 100
[Blacksmith] MaxMP 200, MATK 4%, Magic Pierce 5%, Fire Element
[Production] Potential 29
Sakura Staff [Staff]
Base ATK: 67
Base Stability: 60
[Blacksmith] MaxHP 10%, MaxMP 200, MATK 1%, Light Element, Attack MP Recovery 1
Scrader Mace [Staff]
Base ATK: 94
Base Stability: 50
[Monster Drop] Natural MP Regen -10%, ATK 140, Physical Resistance -20%, CSPD 400, Critical 5, Earth Element
[Blacksmith] Natural HP Regen -5%, ATK 140, Physical Resistance -10%, CSPD 300, Critical 5, Earth Element
[Production] Potential 28
Spirit's Tear [Staff]
Base ATK: 182
Base Stability: 60
[Monster Drop] Water
Attack Attack MP Recovery +80
MATK Up (VIT 100%)
MATK Down (DEX
100% ) ATK - 100%
Attack Speed - 1000
[Blacksmith] Water
Attack Attack MP Recovery +40
MATK Up (VIT 100%)
MATK Down (DEX
100% ) ATK - 100%
Attack Speed - 500
[Production] Special property: Water attribute
basic potential: 36
item level: 125
difficulty: 130
Storm Staff [Staff]
Base ATK: 72
Base Stability: 60
[Monster Drop] Magic Pierce 4%, CSPD 200, Wind resistance 1%, Wind Element
[Quest Item] Magic Pierce 6%, CSPD 200, Wind resistance 3%, Wind Element
[Blacksmith] Magic Pierce 6%, CSPD 200, Wind resistance 3%, Wind Element
[Production] Potential 24
Quest:
New Working Clothes
Sweet Spoon [Staff]
Base ATK: 110
Base Stability: 60
[Blacksmith] ASPD -1, stronger against Neutral 25%, Melee Barrier 1000
Vulcan Staff [Staff]
Base ATK: 140
Base Stability: 60
[Monster Drop] Damage to fire attribute + 8%
Fire resistance + 6%
Magic resistance + 12%
Maximum HP + 1000
[Blacksmith] Damage to fire attribute + 4%
Fire resistance + 12%
Magic resistance + 24%
Maximum HP + 1000
[Production] Favorite attribute: Fire attribute
basic potential: 32
item level: 105
difficulty: 110
Water Staff [Staff]
Base ATK: 32
Base Stability: 60
[Monster Drop] DEX 2, Aggro -5%, Water Element
[Quest Item] DEX 3, Aggro -10%, Water Element
[Blacksmith] DEX 3, Aggro -10%, Water Element
[Production] Potential 19
Quest:
Timber Shortage
Wind Staff [Staff]
Base ATK: 17
Base Stability: 60
[Monster Drop] MATK -5%, CSPD 100, Wind Element
[Blacksmith] MATK -10%, CSPD 200, Wind Element
[Production] Potential 16